Welcome to Elderfield Festivals & Seasonal Events Guide
Last updated: 2026-09-27 · 10 min read
Elderfield runs on a four-season year of 28 days, and every season ends the same way: a festival on day 27. Each festival is announced in-game as a news report rather than a quest marker, which is exactly how most players miss one. Every festival is time-boxed, and every festival punishes arriving empty-handed — the Egg Festival wants an axe, the Harvest Festival wants your best crop, All Hallows' Eve wants a costume, and the Carnival of Souls hands you a minigame instead.
One festival per season, always on day 27. The seasons are Rebirth, Harvest, Witch and Death, each 28 days long, so a festival comes round roughly every four in-game weeks. Bring the right item to each festival: the "Egg" Festival needs an axe to smash eggs, the Harvest Festival wants your finest crop as a festival offering, All Hallows' Eve needs a costume (the Mayor gives you the costume the day before), and the Carnival of Souls is a points festival where you spend what you win on ghost furniture. Between festivals, the seasons throw out their own events: heat waves, a corn maze, pumpkin bashing and a living snowman.
How the Calendar Works
The year has four seasons of 28 days, named in the game's own register: Rebirth (spring), Harvest (summer), Witch (autumn) and Death (winter). The day-27 rule is the thing to remember: a festival always lands near the end of a season but never on the last day, so you get day 28 to recover and can plan a season's crop planting around the festival.
Festivals are announced as news reports rather than as quest markers, which is why players miss them. The reports appear in the game's news channel and describe what the festival is, where it happens and what to bring. Reading them is optional, and treating them as flavour text is exactly how you discover a festival has already closed.
The seasons also feed the farming rules, since a crop that is out of season withers when the season changes — see the farming guide. A day-27 festival is therefore also your last useful planting checkpoint before the ground resets.
The Four Headline Festivals
Four festivals, one per season, all on day 27. What changes is where the festival is held and what it expects you to carry in.
| Season | Date | Where | What to bring | Main reward |
|---|---|---|---|---|
| Rebirth | Day 27, 9AM–6PM | Town, starting at the park | An axe | Blueprint: Floral Scarecrow |
| Harvest | Day 27 | Town playground / park | Your finest crop | Reward scaled to the offering's rarity |
| Witch | Day 27 | Every home in Town | A costume (given the day before) | Candy, plus first-time item rewards |
| Death | Day 27 | Outside the park | Nothing — it is a minigame event | Ghost furniture from the prize stand |
The "Egg" Festival
Rebirth's festival, and the one that catches people out because the game's own scare-quotes are doing work: the "eggs" are not eggs, and smashing one starts a fight.
| Detail | Value |
|---|---|
| When | Day 27 of the Season of Rebirth, 9AM to 6PM |
| Where | Townsfolk gather just outside the park; the hunt takes place across Town |
| How to start | Talk to the Mayor from 9AM to join the hunt |
| What you need | An axe. Any axe will do |
| What happens | "Eggs" appear around Town. Smash one enough times and it starts combat with an Imposter Egg |
| Win condition | Most eggs smashed before the Mayor calls time at 6PM. 1st place is more than 10 eggs |
| Prize | Blueprint: Floral Scarecrow |
The egg types that drop are Ghost, Mystery, Slime, Golden, Meat and Obsidian, and they come from the Imposter Eggs rather than from the ground. The Imposter Egg itself is a Light-element enemy that scales from LV1 to LV4 with HP from 50 up to 250, and it is weak to Dark — so a Darkness weapon (Blade or Staff of Darkness) is a genuinely useful thing to carry into this festival, and the top-ranked players are the ones who can kill eggs fastest rather than find them fastest.
Players who arrive at the festival without an axe cannot participate — there is no borrowed tool and the festival does not wait. The Rusty Axe costs 25g from the Farm's shop, so this is a 25g preparation problem with a festival prize attached. If you are approaching the end of a Rebirth season, buy the axe before the festival day.
The game states one threshold for this festival: 1st place is more than ten eggs smashed. Aim above ten and the placings below it take care of themselves.
The Harvest Festival
Harvest's festival is the odd one out, because there is nothing to chase and nothing to fight. A giant Greater Harvest Effigy is set up in the park, and the entire festival is an offering.
- Where: the large effigy in the playground / park area.
- What to do: offer one item to the effigy.
- When you get paid: at midnight, and the festival reward scales with the rarity of what you offered.
The in-game announcement nudges you in a direction worth taking seriously: residents are encouraged to offer something, and the framing is that not offering is a bad idea. Because the festival payout is rarity-scaled, the correct play is to hold back your best single crop — a Soulfruit or a high-quality Cauliflower rather than a stack of Wheat. If you are mid-farm when the festival day comes round, this is the festival you can prepare for a full season ahead by simply not selling your best harvest.
All Hallows' Eve

The Season of the Witch closes with a trick-or-treat festival that is really a dice-roll table wearing a costume.
The day before the festival, the Mayor waits at the door of your home and offers you a choice of three costumes:
- Pumpkin Costume
- Devil Costume
- Skeleton Costume
On the festival day itself you must equip the costume to interact with any door. Knocking then triggers a roll:
| Roll | Outcome |
|---|---|
| 1 | Trick — a double-strength monster appears |
| 2 | Trick — you are afflicted with a curse, and a monster appears |
| 3 | Trick — you are afflicted with a curse |
| 4, 5, 6 | Treat — you are handed candy |
So half the festival outcomes are bad, and the bad ones include curses and fights. That makes All Hallows' Eve the one festival where the dice-roll risk of the wider game is the event itself — and it is the clearest argument for running the festival on a day you have a cleanse available. The trade is deliberate: rows 1–3 cost you, rows 4–6 are free consumables.
Treats come from a candy list — Sweet Lollipop, Sour Lollipop, Soda Pop, Mana Candy, Bubble Gum, Exploding Candy, Spicy Candy and Chocolate Bar — and the monsters you can meet are Toothache, Candycorn and Lollipop. Mana Candy in particular restores 30 MP, so a good festival door run is a free consumable stack for the rest of the season.
The Carnival of Souls
The Season of Death ends with a genuine minigame festival rather than a fetch quest. Tents and vendor stands set up just outside the park, local ghosts arrive, and you earn points to spend on festival-exclusive furniture.
| Minigame | How it works | Points |
|---|---|---|
| Maze | Escape the maze in under one minute | 50 |
| Chase | Avoid the ghosts for one minute without being caught | 50 |
| Fishing | Equip a Jig Lure on your rod and catch fish; each species is worth a different amount | Varies — 25 and 8 are recorded |
Points are exchanged for a ghost furniture set, which is the only way to get these items:
| Reward | Points |
|---|---|
| Ghostly Couch | 500 |
| Ghostly Rug | 500 |
| Ghostly Table | 350 |
| Ghostly End Table | 350 |
| Ghostly Chair | 250 |
| Ghostly Lamp | 250 |
The furniture totals 2,200 points for the full set, which at 50 points per clean minigame clear is a real grind — so the fishing tent is the efficient route if you have a Jig Lure and a good rod (see the fishing guide). Note that this is a festival decorating reward, not a power reward: nothing here makes you stronger, so it is the festival to skip if you are behind on progression.
Events Between Festivals
The four day-27 festivals are not the only seasonal content. Each season also throws out shorter events, announced the same way, and several of them are worth more than the festival itself.

FIG. 01 — The Great Pumpkin, with its line — "...You're no pumpkin..." — on screen.
| Event | Season / where | What happens | Why it matters |
|---|---|---|---|
| Heat wave | Harvest, anywhere outdoors | Being outside in the sun deals roughly 15 damage; Gemflowers bloom and can be foraged | Gemflowers yield Assorted Gems — the Lapidary Table inputs |
| Leeroy's Corn Maze | Harvest, west of Town, open until midnight | A corn maze patrolled by Cornstalkers, with loot inside | Loot includes Cornbread, Spiritwood, Large Coin Box, Harvest Stew, Fancy Fertilizer and Voidbloom |
| Pumpkin bashing | Witch, around Town | Smash the pulsating "pumpkins". A roll of 1–5 summons a Mutant Pumpkin; a 6 pays out immediately | Rewards include Cleansing Balm, Coal, Flask of Blood, Tooth Dust, and a Pumpkin Mask the first time |
| Dessert altar | Witch, Greystone Estates | Offer a dessert on the gold platter; the Pumpkin Cat rewards by roll | A 6 gives Ritual Tome: Pumpkin Blast the first time; other rolls give gems and potions |
| Living snowman | Death, various Town spots | Chase a snowman that flees between fixed locations, ending in a Mutated Snowman fight | High rolls can give the Icicle Greatsword the first time, plus potions and coin pouches |
| Gift Demon | Death, Town | At midnight he judges the gifts you gave that day | Generous: a reward roll (Perfect Opal ×2, Cleansing Balm ×2, or an Extra Pouch). Selfish: 3 random curses, incurable for 2 days |
Everything else on this list is a reward or a small risk. The Gift Demon is different: if he judges you selfish, you take three curses that cannot be removed for two days. The counter is in-game and requires no guessing — give the people you care about something they actually love on that day, which means knowing their gift preferences before the season ends. The gift guide is the preparation for this event, and it is the only between-festival event with real teeth.
Two of these are worth prioritising out of proportion to how small they look. Gemflowers during a heat wave are a free source of Assorted Gems, which is the material the Lapidary Table consumes — normally you have to earn gems, and a heat wave just hands them out in exchange for health. And the Corn Maze drops Spiritwood, which the Verdite and Plague Doctor recipes need in quantity. Both sit between festivals, and both pay better than a lot of festival rewards do.
How to Prepare
Every festival is a preparation problem rather than an execution problem, and the preparation is always cheap. A per-festival checklist:
- Egg Festival (Rebirth, day 27): buy an axe beforehand (25g Rusty Axe). Bring a Darkness weapon if you have one — the Imposter Eggs are weak to Dark.
- Harvest Festival (Harvest, day 27): hold back your rarest single crop from the shops and offer that. Do not sell your best harvest in the days before the festival.
- All Hallows' Eve (Witch, day 27): collect the costume from the Mayor the day before, and equip it before knocking. Go on a day you can cleanse a curse.
- Carnival of Souls (Death, day 27): nothing to bring, but bring a Jig Lure and a decent rod if you intend to farm festival points through the fishing tent.
- Any event: check the news report. That is the only place the game tells you what is on.
Troubleshooting
| Problem | Cause | Fix |
|---|---|---|
| Cannot smash any eggs | No axe in your inventory | Buy a Rusty Axe (25g) before day 27. This is the whole requirement |
| The contest will not start | You have not spoken to the Mayor | Talk to the Mayor from 9AM to join the hunt |
| Missed the festival entirely | Events are announced as news, not as quest markers | Watch the news reports and diary day 27 of each season |
| Doors do nothing at Halloween | The costume is not equipped | Equip it first; interaction requires it |
| Cursed badly at Halloween | Half the door outcomes are tricks | Rows 1–3 of the door table are the bad half. Plan a cleanse for that day |
| Harvest offering gave a poor reward | The payout scales with offering rarity | Offer your rarest crop, not a stack of cheap ones |
| Carnival points run out fast | The furniture set costs 2,200 points | Farm the fishing tent; Maze and Chase cap at 50 per clear |
| Gift Demon cursed me | He judged the day's gifts selfish | Give gifts a character actually loves that day. The curses last two days and cannot be cleansed |
| Is the festival repeatable? | Yes — it recurs every year on day 27 | A missed festival is a missed year, not a lost save |
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